Action Game Maker

Visual scripting in Action Game Maker
GUI in Action Game Maker

Action Game Maker (Japanese: アクションゲームメーカー, Hepburn: Akushon Gēmu Mēkā) is a game development platform developed by Gotcha Gotcha Games. It belongs to the RPG Maker series, a series of programs for developing role-playing video games (RPGs) with genre-driven varieties and machinima capabilities.

Development and engine

Action Game Maker uses the open-source game engine Godot. This marks the first time the Godot engine has been used in the Maker series. Compared to previous engines, Godot includes more recent features that can support advanced visual effects, animations, and gameplay mechanics.[1][2]

Action Game Maker was released on Steam on June 16, 2025.[3]

Features and creative potential

Action Game Maker features a library of assets and customization options, including premade character sprites, background templates, music, and sound effects. Custom-made sprites, animations, and sound can also be imported.

The platform includes drag-and-drop interfaces for level design, AI behavior settings, and game physics adjustment, giving users control over how enemies move, how players interact with objects, and how scenes transition.[4][5]

Action Game Maker builds on the scripting system of Pixel Game Maker MV by integrating Godot's core functionalities. Actions such as displaying text or gauges are handled through Godot’s systems, allowing developers to interact with these elements through the engine’s scripting and scene tools. The engine introduces additional features on top of Godot’s system to support both visual scripting and GDScript, enabling developers to choose between visual and code-based workflows.[6]

User experience and community involvement

Designed for both beginners and experienced developers, Action Game Maker streamlines the process of sharing creations within its community through direct publishing options, allowing creators to showcase their games on Steam or distribute them independently. It is anticipated that the platform will support a variety of languages, widening accessibility and encouraging global collaboration and feedback.[7]

At the 2024 BitSummit Drift event, Action Game Maker attracted attention through its teaser trailer, signaling strong interest from the indie development community. The platform's focus on creative freedom with professional-grade tools is expected to appeal to hobbyists and indie developers alike, aiming to establish a community around sharing assets, tips, and user-created mods.[8]

Comparisons and legacy

As the latest installment in the Maker series, Action Game Maker builds on the legacy of RPG Maker and its spiritual successor, Pixel Game Maker MV, which made game creation accessible to many users. While previous entries focused heavily on role-playing mechanics, this entry's focus on action gameplay marks an expansion for the Maker series. This shift also aligns with the growing popularity of indie action games on platforms like Steam, where players and developers can experiment with styles that blend nostalgic and modern game design.[9]

References

  1. ^ "ツクールシリーズ最新作『アクションゲームメーカー』2025年発売。Godot Engineを採用しさまざまな機能を利用してACTが作れる". 電撃オンライン (in Japanese). Retrieved 2024-11-03.
  2. ^ "『ツクール』シリーズ最新作『ACTION GAME MAKER』が2025年発売を目指しPC向けに開発中。ゲーム開発未経験者でも自由度の高いアクションゲーム制作を楽しめるコンストラクションツールの最新作 | ゲーム・エンタメ最新情報のファミ通.com". ファミ通.com (in Japanese). Retrieved 2024-11-03.
  3. ^ Goodchild, Wayne (2025-06-16). "RPG Maker Devs Release ACTION GAME MAKER Built on Godot, But at a Price". eneba.com/hub. Retrieved 2025-06-23.
  4. ^ "ツクールシリーズ最新作『アクションゲームメーカー』2025年発売。Godot Engineを採用しさまざまな機能を利用してACTが作れる". 電撃オンライン (in Japanese). Retrieved 2024-11-03.
  5. ^ "Steam:ACTION GAME MAKER". store.steampowered.com (in Japanese). Retrieved 2024-11-03.
  6. ^ "ACTION GAME MAKER - Producer Letter #4: ACTION GAME MAKER Visual Scripting - Steam News". store.steampowered.com. 2024-10-22. Retrieved 2024-11-17.
  7. ^ Kaan Serin (2024-07-12). "The future of action games looks a whole lot weirder thanks to Action Game Maker, a new tool from the team that fuelled cult classic RPGs like Omori". gamesradar. Retrieved 2024-11-03.
  8. ^ "『ツクール』シリーズ最新作『ACTION GAME MAKER』が2025年発売を目指しPC向けに開発中。ゲーム開発未経験者でも自由度の高いアクションゲーム制作を楽しめるコンストラクションツールの最新作 | ゲーム・エンタメ最新情報のファミ通.com". ファミ通.com (in Japanese). Retrieved 2024-11-03.
  9. ^ V, Amber (2024-07-12). "RPG Maker devs to release Action Game Maker, a Godot-based toolkit that doesn't require programming". AUTOMATON WEST. Retrieved 2024-11-03.
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