Cell to Singularity
Cell to Singularity (also known as Cell to Singularity: Evolution Never Ends), is an incremental game released by Computer Lunch in 2018. Utilizing idle game mechanics, this game teaches players about evolution, science and the humanities.[1] Game mechanicsThe beginning of the game starts in the main simulation and it features an artificial intelligence called Semblance, who requests that the player help her with an experiment, which is the game. The player then starts with a view of a tech tree, the player will use their mouse/keyboard (computer) or hands (mobile) to tap the screen, generating a currency called entropy, this currency is used to purchase generators, representing life forms or objects in the evolutionary pathway or upgrade nodes that represent other evolutionary adaptations. Generators generate currency, online or offline while nodes can do nothing or increase the efficiency of a generator. This keeps going until the player unlocks a new type of currency called ideas and unlocks a new part of the tree dedicated to human civilization. The player can view the unlocked generators and objects in a 3D “garden”. After unlocking the Singularity, the simulation prestiges in the form of a simulation crash, the player then unlocks the reality engine, where he or she will use a prestige currency called Metabits generated from the entropy and ideas on that run of the simulation to unlock node to increase speed, boost time or unlock and upgrade Nanobots, which can provide a sort of temporarily auto click function. The player then starts again but with much greater speed or with boosts and enhancements, he or she and reboot the simulation as much as he or she likes. The Main Simulation tree ends with the colonization and terraforming of Mars. Occasionally, speed boosts may become available, which allows the player to gain a slight increase of speed in the game, but it requires Darwinium or watching advertisements. An update in November 9, 2020 added mammals to the game, they are in the form of glitches in the simulation with can be unlocked using Metabits. Other updates added the reptiles, added to the Main Simulation after certain progress was reached in the Mesozoic Valley. This game also has a premium currency, called Darwinium, named after Charles Darwin, and can be obtained via in-app purchase, various points throughout the game, via the news tab and completing various achievements. It can also be acquired via the Darwinium synthesizer. Expansions (other simulations)
Exploration EventsCell to Singularity is still in active development to this day, with updates releasing regularly. Beginning in early 2022, the first exploration event has been added to the game. These "Exploration Events" are limited time events featuring miniature, simulations about specific topics in science, technology, and the humanities. A leaderboard/friend system (Science points and the Neural Network respectively) has been added. Currently there are 18 exploration events, they are:
HistoryCell to Singularity began development in 2017, inspired by Computer Lunch co-founder Andrew Garrahan’s love of nature documentaries.[2] Wanting to create a game about science and history, Garrahan saw the emergent popularity of the incremental game genre as a good fit for the more relaxed pace of a documentary. Garrahan was also inspired by James Burke’s “Connections” series for the BBC. The game was initially released in early access on Android in 2018.[3] It was later also released in early access on iOS and Steam.[4] The game was officially released on iOS in August 2019,[5][6] and Android in April 2020.[7] Finally, it left Steam Early Access in November 2021. ReceptionKatherine Franklin of BigBossBattle.com called the game "a commendable delve into a fun representation of evolution on (and off) Earth."[8] Early reviews praised the game’s atmosphere, with one from BlueMoonGames.com declaring, "The visual presentation makes the game feel like an interactive animated educational tutorial through the [historical] periods described..."[9] Michael Zegar of GamePressure.com compared the game favorably to Spore, Cookie Clicker, and Plague Inc.[10] The Beyond expansion, released in November 2021, also received positive reviews. Catherine Ng Dellosa of PocketGamer.com called it, "...a refreshing change of pace from the numerous mobile titles out in the market today."[11] As of May 2025, the game has a 4.6 rating on the Google Play Store,[12] a 4.8 rating on the iOS App Store,[13] and a very positive review rating on Steam based on over 23,462 reviews.[14] References
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