Commandos: Origins

Commandos: Origins
Developer(s)Claymore Game Studios
Publisher(s)Kalypso Media
SeriesCommandos
Platform(s)
ReleaseApril 9, 2025
Genre(s)Real-time tactics
Mode(s)Single-player, multiplayer

Commandos: Origins is a real-time tactics video game developed by Claymore Game Studios and published by Kalypso Media. A revival of the Commandos series, it was released on PlayStation 5, Xbox Series X/S, and Microsoft Windows on April 9, 2025. It serves as a prequel to Commandos: Behind Enemy Lines (1998), which tells the story of the formation of the Commando team.

Gameplay

Commmandos: Origins is a real-time tactics game played from an isometric perspective. The player controls an elite squad of specialists who are tasked with infiltrating military complexes to carry out their missions. Players must rely on using stealth tactics, avoiding enemy's cone of vision or eliminating them silently to progress.[1] The game features six different classes: the Green Beret, the Sapper, the Sniper, the Driver, the Marine and the Spy, each of whom has their own unique abilities and gadgets.[2] Maps in the game are large and sprawling, and provide players with multiple entry points to approach their objectives.[3] Players can briefly pause the game, plan out the moves of several squad characters, and executing them simultaneously. Each map has multiple optional objectives for players to complete. The game features a two-player cooperative multiplayer mode.[4]

Plot

In June, 1940, Thomas Hancock, a skilled sapper, is recruited to form a new unit called the Commandos, involving several talented individuals. Travelling to Egypt, he recruits Sergeant Jack O'Hara, an Irish strongman who is skeptical of his plans, but provides assistance to Hancock in sabotaging an Arctic weather station. Hancock later recruits Francis T. Woolridge, a skilled sniper, and assigns him and O'Hara to assist British forces recapture a fort on the Egyptian-Libyan border. The three men later prove the effectiveness of their unit by destroying a rail bridge on the German's Eastern Front in Poland.

In September, 1940, Hancock recruits Australian diver James Blackwood, and assigns him and Woolridge to travel to Norway and investigate the sudden loss of communication from a Norwegian resistance group. The pair learn the Germans captured its members and so rescue them, aided by French spy Rene Duchamp. Although he escapes with them, Duchamp refuses to leave the country, stating he is seeking a group of officers from a German unit known as Speerspitze. Hancock laters leads an assault on a German radar outpost in Guernsey, and recruits Samuel Brooklyn, an American specialist in vehicles and heavy weapons, who assists O'Hara and Woolridge in sabotaging German defenses at an African mine before an Allied assault to capture it.

In January, 1941, Hancock leads a team to Norway to sabotage German weapons manufacturing, aided by Duchamp who asks for their assistance in assassinating two officers from the Speerspitze. Duchamp joins the commandos on the hopes of finding other members of the unit, and assists a team in sabotaging defenses at the port of Saint-Nazaire, France, prior to an allied raid with the HMS Campbeltown. Hancock later leads a team to sabotage a hidden desert airstrip in Africa, later deciding on whether to call in the RAF to bomb the site or do the work for them. Despite the success of their mission, Hancock learns from headquarters that O'Hara was captured during a mission.

Against the orders of his superiors, Hancock takes his team to a German military base in Zeitz, Germany to rescue O'Hara. After providing a path for Blackwood, Woolridge and Brooklyn, Hancock agrees to an audacious plan by Duchamp to have the Germans prepare O'Hara for execution, rescuing him by ambushing his killers and causing confusion across the base. The team then help O'Hara kill the base's commander, before they later escape. The team later sabotage weapons projects in Norway and Germany, before finally uncovering the location of the Speerspitze leader. Travelling to their refuge in the Alps, the team eliminate him, leading to Duchamp to finally agree to join the commandos, after Hancock proudly calls him a friend.

Development

Commandos: Origins was developed by Claymore Game Studios, a studio founded by Kalypso Media's co-founder Simon Hellwig in 2020. The studio's primary goal was to revive the Commandos brand and modernize the franchise. The decision to avoid auto-saving in the game was intentional, as the team wanted to give the liberty for players to decide when they want to save and when to take risks.[1] The game is a prequel, with its narrative focusing on how the six soldiers meet each other and become a team. The team was inspired by a number of films and documentaries, especially stories which involve an small but elite team turning the tide of an entire campaign or war. The Guns of Navarone (1961), The Dirty Dozen (1967), and Inglorious Basterds (2009) were cited by the team as sources of inspiration.[5]

In July 2018, Kalypso Media revealed that they had acquired the rights to the Commandos franchise from Pyro Studios, which developed the first four games of the franchise.[6] The game was announced in October 2023.[4] It was released for Windows, PlayStation 5, and Xbox Series X and Series S on April 9, 2025.[7]

Reception

The game received "mixed or average reviews", according to review aggregator Metacritic.[8] In Japan, four critics from Famitsu gave the game a total score of 30 out of 40.[9]

Luke Reilly from IGN felt that the game managed to strike "a great balance between the classic stealth tactics games and modern streamlined ideas", and added that maps and objectives in the game provided ample opportunities for creative eliminations, and players must plan their moves carefully in order to succeed.[10] Sam Chandler from Shacknews called the game an "exceptional revival" of the franchise. He praised the levels in the game for their diversity and their sandbox-like design, adding that the game "does a tremendous job of never feeling tedious, despite how long it can take to finish a mission".[11]

Ed Smith from PCGamesN wrote that the game was "meticulous, difficult, and demanding", calling it a "high-stakes, high-intensity RTS where even the smallest action can feel meaningful". However, he felt that the game was "overdesigned", and that the "abundance of mechanics squeezes out improvisation or raw energy" of the premise.[12] Edge praised the game for reimagining the franchise with modern visuals, though they felt that the game failed to push the genre forward with any new or innovative gameplay mechanic.[8]

References

  1. ^ a b Fillari, Alessandro (March 14, 2025). "Commandos: Origins Refreshingly Brings Back the Stealth-Tactics Marriage". IGN. Archived from the original on April 7, 2025. Retrieved April 19, 2025.
  2. ^ Wales, Matt (October 10, 2023). "Commandos: Origins revives the WW2 real-time stealth-tactics classic next year". Eurogamer. Archived from the original on April 6, 2025. Retrieved April 19, 2025.
  3. ^ Glover, Stuart (March 25, 2025). "Commandos: Origins – Everything You Need to Know". Gaming Bolt. Retrieved April 19, 2025.
  4. ^ a b Smith, Gramham (October 7, 2023). "Commandos: Origins looks to revive the classic stealth-tactics series in 2024". Rock, Paper, Shotgun. Archived from the original on April 6, 2025. Retrieved April 19, 2025.
  5. ^ Rodrigeuz, Jason (March 26, 2025). "Commandos: Origins aims to bring back a long-dormant but legendary franchise". Epic Games Store. Retrieved April 19, 2025.
  6. ^ S. Good, Owen (July 15, 2018). "Kalypso picks up the Commandos tactics series, promises to bring it back with new games". Polygon. Archived from the original on March 9, 2024. Retrieved April 19, 2025.
  7. ^ Macgregor, Jody (February 10, 2025). "Stealth tactics game Commandos: Origins will be out in April". PC Gamer. Retrieved April 19, 2025.
  8. ^ a b c d "Commandos: Origins review". Metacritic. Retrieved May 5, 2025.
  9. ^ a b Romano, Sal (May 14, 2025). "Famitsu Review Scores: Issue 1898". Gematsu. Retrieved May 18, 2025.
  10. ^ a b Reilly, Luke (April 9, 2025). "Commandos: Origins Review". IGN. Retrieved April 19, 2025.
  11. ^ a b Chandler, Sam (April 9, 2025). "Commandos: Origins review: Courageous, dutiful, glorious basterds". Shacknews. Archived from the original on April 9, 2025. Retrieved April 19, 2025.
  12. ^ a b Smith, Ed (April 9, 2025). "Commandos Origins review - RTS gaming at its most intense". PCGamesN. Archived from the original on April 9, 2025. Retrieved April 19, 2025.
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