Indexer (programming)In object-oriented programming, an indexer allows instances of a particular class or struct to be indexed just like arrays.[1] It is a form of operator overloading. ImplementationsC++In C++ one can emulate indexing by overloading the struct vector {
int size; double* data;
vector(int n) { size = n; data = new double[n](); }
~vector(){ size = 0; delete[] data; }
double& operator[](int i) { return data[i]; }
};
#include <iostream>
int main() {
vector v(3);
for (int i = 0; i < v.size; i++) v[i] = i + 1;
for (int i = 0; i < v.size; i++) std::cout << v[i] << "\n";
return 0;
}
C#Indexers are implemented through the get and set accessors for the Example 1public class Vector
{
private double[] _data;
public Vector(int n)
{
_data = new double[n];
}
public int Size => _data.Length;
public double this[int i]
{
get => _data[i];
set => _data[i] = value;
}
public static void Main()
{
var vector = new Vector(3);
for (var i = 0; i < vector.Size; i++)
vector[i] = i + 1;
for (var i = 0; i < vector.Size; i++)
System.Console.WriteLine(vector[i]);
}
}
Example 2Here is a C# example of the usage of an indexer in a class: [3] class Family
{
private List<string> _familyMembers = new List<string>();
public Family(params string[] members)
{
_familyMembers.AddRange(members);
}
public string this[int index]
{
// The get accessor
get => _familyMembers[index];
// The set accessor with
set => _familyMembers[index] = value;
}
public int this[string val]
{
// Getting index by value (first element found)
get => _familyMembers.FindIndex(m => m == val);
}
public int Length => _familyMembers.Count;
}
Usage example: void Main()
{
var doeFamily = new Family("John", "Jane");
for (int i = 0; i < doeFamily.Length; i++)
{
var member = doeFamily[i];
var index = doeFamily[member]; // same as i in this case, but it demonstrates indexer overloading allowing to search doeFamily by value.
Console.WriteLine($"{member} is the member number {index} of the {nameof(doeFamily)}");
}
}
In this example, the indexer is used to get the value at the nth position, and then to get the position in the list referenced by its value. The output of the code is: John is the member number 0 of the doeFamily Jane is the member number 1 of the doeFamily PHPIn PHP indexing can be implemented via the predefined class Vector implements ArrayAccess
{
function __construct(int $n) {
$this->size = $n;
$this->data = array_fill(0, $n, 0);
}
public function offsetGet($offset): mixed {
return $this->data[$offset];
}
public function offsetSet($offset, $value): void {
$this->data[$offset] = $value;
}
public function offsetExists($offset): bool {}
public function offsetUnset($offset): void {}
}
$vector = new Vector(3);
for ($i = 0; $i < $vector->size; $i++) $vector[$i] = $i + 1;
for ($i = 0; $i < $vector->size; $i++) print "{$vector[$i]}\n";
PythonIn Python one implements indexing by overloading the import array
class Vector(object):
def __init__(self, n: int):
self.size = n
self.data = array.array("d", [0.0] * n)
def __getitem__(self, i: int):
return self.data[i]
def __setitem__(self, i: int, value):
self.data[i] = value
vector = Vector(3)
for i in range(vector.size):
vector[i] = i + 1
for i in range(vector.size):
print(vector[i])
RustRust provides the std::ops::Index trait.[5] use std::ops::Index;
enum Nucleotide {
A,
C,
G,
T,
}
struct NucleotideCount {
a: usize,
c: usize,
g: usize,
t: usize,
}
impl Index<Nucleotide> for NucleotideCount {
type Output = usize;
fn index(&self, nucleotide: Nucleotide) -> &Self::Output {
match nucleotide {
Nucleotide::A => &self.a,
Nucleotide::C => &self.c,
Nucleotide::G => &self.g,
Nucleotide::T => &self.t,
}
}
}
let nucleotide_count = NucleotideCount {a: 14, c: 9, g: 10, t: 12};
assert_eq!(nucleotide_count[Nucleotide::A], 14);
assert_eq!(nucleotide_count[Nucleotide::C], 9);
assert_eq!(nucleotide_count[Nucleotide::G], 10);
assert_eq!(nucleotide_count[Nucleotide::T], 12);
SmalltalkIn Smalltalk one can emulate indexing by (e.g.) defining the Object subclass: vector [ |data| ]
vector class extend [ new: n [ |v| v:=super new. v init: n. ^v] ]
vector extend [ init: n [ data:= Array new: n ] ]
vector extend [ size [ ^(data size) ] ]
vector extend [ get: i [ ^(data at: i) ] ]
vector extend [ set: i value: x [ data at: i put: x ] ]
v:=vector new: 3
1 to: (v size) do: [:i| v set: i value: (i+1) ]
1 to: (v size) do: [:i| (v get: i) printNl ]
See alsoReferences
|
Portal di Ensiklopedia Dunia