Media Practice ModelThe Media Practice Model is a media effects model used within the area of mass communication. This model was developed by Jeanne R. Steele and Jane D. Brown in 1995, and it takes a practice perspective which means that it focuses on everyday activities and routines of media consumption. This theoretical framework was developed to better understand what drives teenagers to pick one media source over another, and what factors play a role in this decision. The Media Practice Model emphasizes the constant interaction between consumers and the media, and focuses on the dialectical aspect of this interaction, suggesting that it is the adolescents’ individual characteristics, environment and daily practices that allow the media to have stronger or weaker effects on them (Steele & Brown, 1995).[1] OriginThe model was developed based on a study that progressed from 1987 through 1993, and used a variety of methods such as daily journals, in-depth interviews, self-administered questionnaires and “room touring” to understand, as the Steele and Brown call it, the adolescents’ “room culture.” This environment was chosen based on the facts that adolescents’ bedrooms are usually cluttered with different media materials and sources, as well as the fact that this is a place where adolescents spend a good part of their day. This is also a place that provides an intimate environment where adolescents can experiment with possible selves (Markus & Nurius, 1986).[2] The Media Practice Model was based on the findings of this first study, and the incorporation of other media effects theories such as Selective Exposure Theory, Uses and Gratifications, Framing, Cultivation theory, and Emotional Conditioning. ComponentsThe Media Practice Model proposed by Steele and Brown has the concepts of selection, interaction and application as the three main components, but also takes into account one's identity and lived experience. Identity formation is the key component of this model and it represents the main task of adolescent formation (Steele & Brown, 1995). It is believed that adolescents’ sense of who they are influences their interactions with the media, and those interactions in turn influence their sense of who they are, in what Steele and Brown call an ongoing process of cultural production and reproduction. The theoretical perspective of “lived through experience” (Vygotsky, 1978),[3] also takes into account the developmental stage, the sociocultural differences based on gender, class, and race, as well as other factors such as religious beliefs, interactions within one's neighborhood, school, family, friends circle, and so on. This concept of “lived experience” emphasizes the idea that adolescents’ interaction with the media does not happen in a vacuum. It is argued that the continuous dialectal relationship between the other four components of the Media Practice Model, selection, interaction, application, and identity, all occur within the context of “lived experience (Steele & Brown, 1995).”
The concept of “lived experience” was shown to have a role in the interaction component of the model as well. As found by Steele and Brown, racial understanding, class and gender also affected how teenagers interpreted and evaluated the messages conveyed by the media. Application is defined as the concrete ways in which adolescents use media in their everyday lives (Steele & Brown, 1995). The Media Practice Model looks at two different types of application: appropriation and incorporation.
DevelopmentBased on reviewers’ critiques that the concepts of incorporation and appropriation are one and the same thing, and also based on a new study performed in 1999, Steele slightly revised this component of the Media Practice Model. Based on the study, Steele noticed that within the application component of the model, a new factor stood out: resistance. Resistance was defined as “teens’ practice of using media to open up a space for combating the status quo (Steele, 1999).” This suggests that when adolescents feel marginalized they engage with media that go against the dominant culture. This way they become fans of movies that depict drug usage, are graphically violent or show sexually explicit material, or start listening to less culturally popular genres of music such as hard rock or heavy metal (Steele, 1999).[4] Besides contributing to the Media Practice Model through the discussed revision to the application component, Steele’s (1999) study also provided more depth to the “lived experience” component. It demonstrated more explicitly how one's race, gender, and developmental stage plays an important role in their media practices and choices. Also, while acknowledging the importance of media content, this study puts more emphasis on media practice rather than on media content or media effects. Since it was first introduced by Steele and Brown in 1995, and then revised in 1999 by Steele, the Media Practice Model has been used by other researchers in different contexts; however, this model has experienced modest popularity. One of the main drawbacks of this model is its general scope and simplified description of media use. Even so, this model allows for the integration of a whole multitude of variables within its main components, and offers scholars the possibility to use it for more in-depth investigative purposes if desired. References
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