Parallel all-pairs shortest path algorithm
A central problem in algorithmic graph theory is the shortest path problem. Hereby, the problem of finding the shortest path between every pair of nodes is known as all-pair-shortest-paths (APSP) problem. As sequential algorithms for this problem often yield long runtimes, parallelization has shown to be beneficial in this field. In this article two efficient algorithms solving this problem are introduced. Another variation of the problem is the single-source-shortest-paths (SSSP) problem, which also has parallel approaches: Parallel single-source shortest path algorithm. Problem definitionLet be a directed Graph with the set of nodes and the set of edges . Each edge has a weight assigned. The goal of the all-pair-shortest-paths problem is to find the shortest path between all pairs of nodes of the graph. For this path to be unique it is required that the graph does not contain cycles with a negative weight. In the remainder of the article it is assumed that the graph is represented using an adjacency matrix. We expect the output of the algorithm to be a distancematrix . In , every entry is the weight of the shortest path in from node to node . The Floyd algorithm presented later can handle negative edge weights, whereas the Dijkstra algorithm requires all edges to have a positive weight. Dijkstra algorithmThe Dijkstra algorithm originally was proposed as a solver for the single-source-shortest-paths problem. However, the algorithm can easily be used for solving the All-Pair-Shortest-Paths problem by executing the Single-Source variant with each node in the role of the root node. In pseudocode such an implementation could look as follows: 1 func DijkstraSSSP(G,v) { 2 ... //standard SSSP-implementation here 3 return dv; 4 } 5 6 func DijkstraAPSP(G) { 7 D := |V|x|V|-Matrix 8 for i from 1 to |V| { 9 //D[v] denotes the v-th row of D 10 D[v] := DijkstraSSP(G,i) 11 } 12 } In this example we assume that The runtime of Parallelization for up to |V| processorsA trivial parallelization can be obtained by parallelizing the loop of For example, let the number of processors be equal to the number of nodes . This results in each processor executing In total this yields a runtime of , when is a multiple of . Consequently, the efficiency of this parallelization is perfect: Employing processors reduces the runtime by the factor . Another benefit of this parallelization is that no communication between the processors is required. However, it is required that every processor has enough local memory to store the entire adjacency matrix of the graph. Parallelization for more than |V| processors![]() ![]() If more than processors shall be used for the parallelization, it is required that multiple processors take part of the For the first level the processors are split into partitions.
Each partition is responsible for the computation of a single row of the distancematrix . This means each partition has to evaluate one The main difficulty is the parallelization of multiple processors executing The These steps have to be altered as follows because for the parallelization has been distributed across the partition:
The total runtime of such an iteration of
For -iterations this results in a total runtime of .
After substituting the definition of this yields the total runtime for The main benefit of this parallelization is that it is not required anymore that every processor stores the entire adjacency matrix. Instead, it is sufficient when each processor within a partition only stores the columns of the adjacency matrix of the nodes for which he is responsible. Given a partition size of , each processor only has to store columns of the adjacency matrix. A downside, however, is that this parallelization comes with a communication overhead due to the reduce- and broadcast-operations. ExampleThe graph used in this example is the one presented in the image with four nodes. The goal is to compute the distancematrix with processors. For this reason, the processors are divided into four partitions with two processors each. For the illustration we focus on the partition which is responsible for the computation of the shortest paths from node A to all other nodes. Let the processors of this partition be named p1 and p2. The computation of the distancelist across the different iterations is visualized in the second image. The top row in the image corresponds to after the initialization, the bottom one to after the termination of the algorithm. The nodes are distributed in a way that p1 is responsible for the nodes A and B, while p2 is responsible for C and D. The distancelist is distributed according to this. For the second iteration the subtasks executed are shown explicitly in the image:
Floyd–Warshall algorithmThe Floyd–Warshall algorithm solves the All-Pair-Shortest-Paths problem for directed graphs. With the adjacency matrix of a graph as input, it calculates shorter paths iterative. After |V | iterations the distance-matrix contains all the shortest paths. The following describes a sequential version of the algorithm in pseudo code: 1 func Floyd_All_Pairs_SP(A) { 2 = A; 3 for k := 1 to n do 4 for i := 1 to n do 5 for j := 1 to n do 6 7 } ![]() Where A is the adjacency matrix, n = |V | the number of nodes and D the distance matrix. ParallelizationThe basic idea to parallelize the algorithm is to partition the matrix and split the computation between the processes. Each process is assigned to a specific part of the matrix. A common way to achieve this is 2-D Block Mapping. Here the matrix is partitioned into squares of the same size and each square gets assigned to a process. For an -matrix and p processes each process calculates a sized part of the distance matrix. For processes each would get assigned to exactly one element of the matrix. Because of that the parallelization only scales to a maximum of processes. In the following we refer with to the process that is assigned to the square in the i-th row and the j-th column. As the calculation of the parts of the distance matrix is dependent on results from other parts the processes have to communicate between each other and exchange data. In the following we refer with to the element of the i-th row and j-th column of the distance matrix after the k-th iteration. To calculate we need the elements , and as specified in line 6 of the algorithm. is available to each process as it was calculated by itself in the previous iteration. Additionally each process needs a part of the k-th row and the k-th column of the matrix. The element holds a process in the same row and the element holds a process in the same column as the process that wants to compute . Each process that calculated a part of the k-th row in the matrix has to send this part to all processes in its column. Each process that calculated a part of the k-th column in the matrix has to send this part to all processes in its row. All this processes have to do a one-to-all-broadcast operation along the row or the column. The data dependencies are illustrated in the image below. For the 2-D block mapping we have to modify the algorithm as follows: 1 func Floyd_All_Pairs_Parallel() { 2 for k := 1 to n do { 3 Each process that has a segment of the k-th row of , broadcasts it to the processes; 4 Each process that has a segment of the k-th column of , broadcasts it to the processes; 5 Each process waits to receive the needed segments; 6 Each process computes its part of the matrix; 7 } 8 } ![]() In line 5 of the algorithm we have a synchronisation step to ensure that all processes have the data necessary to compute the next iteration. To improve the runtime of the algorithm we can remove the synchronisation step without affecting the correctness of the algorithm. To achieve that each process starts the computation as soon as it has the data necessary to compute its part of the matrix. This version of the algorithm is called pipelined 2-D block mapping. RuntimeThe runtime of the sequential algorithm is determined by the triple nested for loop. The computation in line 6 can be done in constant time (). Therefore, the runtime of the sequential algorithm is . 2-D block mappingThe runtime of the parallelized algorithm consists of two parts. The time for the computation and the part for communication and data transfer between the processes. As there is no additional computation in the algorithm and the computation is split equally among the p processes, we have a runtime of for the computational part. In each iteration of the algorithm there is a one-to-all broadcast operation performed along the row and column of the processes. There are elements broadcast. Afterwards there is a synchronisation step performed. How much time these operations take is highly dependent on the architecture of the parallel system used. Therefore, the time needed for communication and data transfer in the algorithm is . For the whole algorithm we have the following runtime: Pipelined 2-D block mappingFor the runtime of the data transfer between the processes in the pipelined version of the algorithm we assume that a process can transfer k elements to a neighbouring process in time. In every step there are elements of a row or a column send to a neighbouring process. Such a step takes time. After steps the relevant data of the first row and column arrive at process (in time). The values of successive rows and columns follow after time in a pipelined mode. Process finishes its last computation after O() + O() time. Therefore, the additional time needed for communication in the pipelined version is . The overall runtime for the pipelined version of the algorithm is: ReferencesBibliography
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