Record and replay debuggingRecord and replay debugging is the process of recording the execution of a software program so that it may be played back within a debugger to help diagnose and resolve defects.[1] The concept is analogous to the use of a flight data recorder to diagnose the cause of an airplane flight malfunction.[2] Recording and replayingRecord and replay debuggers record application state at every step of the program's process and thread execution, including memory interactions, deterministic and non-deterministic inputs, system resource status, and store it to disk in a log.[3] The recording allows the program to be replayed again and again, and debugged exactly as it happened. UsageRecordings can be made in one location and replayed in another,[4] which makes it useful for remote debugging. Record and replay debugging is particularly useful for debugging intermittent and non-deterministic defects, which can be difficult to reproduce. Record and replay debugging technology is often fundamental to reverse debugging and time travel debugging. Record and replay debuggers
References
|
Portal di Ensiklopedia Dunia