Information related to User talk:Evolution and evolvability/1929–1930 psittacosis pandemicUser, User (computing), End user, User profile, User interface, User identifier, Power user, User innovation, Graphical user interface, User-centered design, User interface design, Linux user group, User story, User-generated content, User experience, User-Agent header, Multi-user software, User experience design, User advocacy, User agent, Organic user interface, User review, User research, End-user development, User guide, Users' group, Registered user, Macintosh User Group, 10-foot user interface, Tangible user interface, Voice user interface, Roaming user profile, Zooming user interface, User illusion, User-mode Linux, Sinclair User, The Micro User, User fee, User assistance, Text-based user interface, User requirements document User Friendly, Intelligent user interface, User space and kernel space, Fast user switching, User interface management system, User-defined function, User intent, User interface markup language, IBM Common User Access, Amstrad Computer User, End-user license agreement, Active users, User information, Closed user group, Single-user mode, User model, Adaptive user interface, Natural user interface, User-subjective approach, User Account Control, Journal of Organizational and End User Computing, Apple User Group Connection, User-Mode Driver Framework, Lazy user model, User error, User–network interface, Acorn User, Attentive user interface, Toolkits for user innovation, Object-oriented user interface, User interface modeling, Atari ST User, Console user interface, User activity monitoring, Unique user, Windows USER, Persona (user experience), User environment management, History of the graphical user interface, Principles of user interface design, End-user computing, First-time user experience, Z User Group, Multi-user dungeon, Multi-user MIMO, Natural-language user interface, Lead user, Linux User and Developer, Web User, Concurrent user User, User (computing), End user, User profile, User interface, User identifier, Power user, User innovation, Graphical user interface, User-centered design, User interface design, Linux user group, User story, User-generated content, User experience, User-Agent header, Multi-user software, User experience design, User advocacy, User agent, Organic user interface, User review, User research, End-user development, User guide, Users' group, Registered user, Macintosh User Group, 10-foot user interface, Tangible user interface, Voice user interface, Roaming user profile, Zooming user interface, User illusion, User-mode Linux, Sinclair User, The Micro User, User fee, User assistance, Text-based user interface, User requirements document, User Friendly, Intelligent user interface, User space and kernel space, Fast user switching, User interface management system, User-defined function, User intent, User interface markup language, IBM Common User Access, Amstrad Computer User, End-user license agreement, Active users, User information, Closed user group, Single-user mode, User model, Adaptive user interface, Natural user interface, User-subjective approach, User Account Control, Journal of Organizational and End User Computing, Apple User Group Connection, User-Mode Driver Framework, Lazy user model, User error, User–network interface, Acorn User, Attentive user interface, Toolkits for user innovation, Object-oriented user interface, User interface modeling, Atari ST User, Console user interface, User activity monitoring, Unique user, Windows USER, Persona (user experience), User environment management, History of the graphical user interface, Principles of user interface design, End-user computing, First-time user experience, Z User Group, Multi-user dungeon, Multi-user MIMO, Natural-language user interface, Lead user, Linux User and Developer, Web User, Concurrent user, Average revenue per user, Reference and User Services Quarterly, List of graphical user interface elements, Vector-based graphical user interface, Browser user interface, Questionnaire for User Interaction Satisfaction, MPEG user data, Water user board, User-Managed Access, User System Interaction, User behavior analytics, Conversational user interface, Touch user interface, User (ancient Egyptian official), Multilingual User Interface, Per-user unitary rate control, Graphical user interface builder, Healthy user bias, German Unix User Group, Context-sensitive user interface, Bicycle user group, End-user certificate, User virtualization, 3D human–computer interaction, Magic User Interface, Association of Personal Computer User Groups, Aqua (user interface), User journey, User account policy, Esri International User Conference, User modeling, User charge, Telephone User Part, Eric von Hippel, User interface style sheet language, User (telecommunications), Linux Users' Group of Davis, Atari User, Cursor (user interface), J.F. Schouten School for User System Interaction, User onboarding, Road user charges (New Zealand), UserLAnd Technologies, Ubuntu User, Oracle User Group, Notice Advisory to Navstar Users, Reactive user interface, Commodore User, Electron User, Dynamic/Dialup Users List, Interaction technique, COMMON (user group), User provisioning software, Dragon User, Removable User Identity Module, User pays, Computer user satisfaction, Selection (user interface), Future User, Usability |
Portal di Ensiklopedia Dunia